Samuel started his life as a screenwriter. After his studies in interactive scriptwriting at Sorbonne University and in Game Design at Gobelins. Samuel learned to master lr mix between interacitvity and storytelling. Samuel worked freelance as narrative designer and game designer before co-founding Tamanoir, a young studio dedicated to make immersive content on XR technologies. Today he works ad creative director in his studio making games for Location Based Entertainement.
- Creative Director
- Company: Tamanoir